Charm of Divide
Gather Gem and smash the bigger enemy. Sometimes the smallest piece becomes a great force.
Don't forget to use Charm. It will make a big difference to your strategy.
Update
I can't post the build results yet because it's MelonJam's review period, but I've fixed and added the following elements!
- ADD: Display of the current level and setting of the maximum (the goal of the game!)
- ADD: Creating a game over (result) screen
- ADD: Allowing you to buy random Gems in the Shop
- ADD: Easier to see the Gem list in the Dungeon
- ADD: Scroll view of Gems in Inventory
- FIX: Mute Gem sound.
- FIX: Bugs that change the Gem in your hand
- FIX: Display of the Menu bar
- FIX: Reset progress on GameOver
HOW TO PLAY
Dungeon
In Dungeon, you win by dividing or subtracting enemies (numbered) down to 0 or 1.
You can attack by clicking on numbered Gem. If the number can divide the enemy, it does. Or it subtracts by the number.
Don't forget to check how many gems you have. Also, you can know how gems are aligned by clicking on the total. (In the above image, 3 is the total.)
If you run out of Gems or your HP goes to 0 or 1, you will be kicked out of the Dungeon.
Four Charms are available in the Dungeon.
The white Charm can increase the number of Gems by prime factorizing the selected Gem.
The green Charm can add the Gems at hand together.
The red Charm can add the values of the selected Gem to HP.
Last, the blue Charm can deploy PrimeShield to prevent attacks with composite numbers for one turn!
A checkpoint can be set by defeating five enemies. You can return to the level.
Defeating enemies brings new, more powerful enemies. With more efficient Gem management, how many levels of the Dungeon can you progress to?
Inventory
In your inventory, you can see the type(number) of Gem you have, how many you have, and how many Charms you have left.
By clicking on a Gem, the Gem is held, it is not taken to the Dungeon, and it is not lost in the Dungeon.
You can use Charms here, too. Get ready here.
Shop
In Shop, you can buy Charms which cost 10 coins each.
You can earn 5 coins by defeating enemies, and 10 coins by reaching each checkpoint.
Thanks
This game was developed for Winter MelonJam 2023. Due to the very short time frame, I'm sorry that I could not only fill it with all the ideas I had in mind but also include even a tutorial.
If you have any questions or bugs about the system, please let me know in the comments. Of course, your feedback is also welcome!
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